Exile
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Exile

Classic Metin2 from level 1 to 99. At night, cross the border into the Forbidden Valley, gather loot and return before dawn.

A Warrior, a Ninja, a Sura and a Shaman in Exile’s Garb, on the table’s bases.
The first village by day.

Progression

Four classes, eight specializations and separate PvP and PvE adjustments.

Warrior

By day, Metin2 as you left it in 2009.

The maps, Metins and bosses are the ones from then. The road ends at level 99.

  1. Yongan, Joan and Pyungmoo

  2. Chief Orc

    Valley of Seungryong

    Chief Orc

  3. Giant Tortoise

    Yongbi Desert

    Giant Tortoise

  4. Nine Tails

    Mount Sohan

    Nine Tails

  5. Death Reaper

    Hwang Temple and the Demon Tower

    Death Reaper

  6. Flame King

    Fireland

    Flame King

  7. Giant Ghost Tree

    Red Forest

    Giant Ghost Tree

  8. Azrael

    Grotto of Exile and Devil’s Catacomb

    Azrael

  • Upgrade bad-luck protection, with success chances and failure consequences shown.
  • Discoveries records regional landmarks, creatures and deeds, with illustrations and titles.
  • Mission Books and Hunt Books offer regional objectives and a choice of upgrade materials.
  • Recycle other-class skill books and +0 Spirit Stones at the Alchemist.
A Metin stone in the fields of Yongan.
A Metin stone in the fields of Yongan.

Forbidden Valley

  • 30-minute runs from level 10, with up to 12 players, solo or in pairs.
  • 24 PvE, PvP and Hybrid builds. Your ordinary equipment stays safe.
The Guide’s camp window with the eight level 60 pieces lent to a Ninja and the character wearing them.
  • Valley Metins, chests and the Reaper. Spoils Sacks and Temple Coins can be stolen.
Valley Metin
Valley Metin drops Spoils Sacks
Armoured Reaper
Armoured Reaper guards the Temple Relic
The Guide
The Guide lends equipment
The Fence
The Fence opens Spoils Sacks
  • Moonless Night, Metin Surge, Twin Reapers and Storm.
  • Contracts from the Guide, events, marked spoils bags, revenge and truces.
  • Leave through the Valley Gates and open your sacks at the Fence.

Keep 15% of ordinary loot value on death, disconnect or dawn.

The Temple Relic drops whole on death or disconnect and is lost at dawn.

The Fence’s window with an opened Spoils Sack, the goods found in it and the Temple Coins.
  • Personal records and a weekly leaderboard, with ranks from Wanderer to Valley Shadow.
  • Disguises earned through ranks and classic milestones, with separate choices for each part.
The Record tab with the rank of Scout, the run figures and the weekly leaderboard of five names.

Training and quests guide you through bringing back and opening your first loot.

Inventory, trading and interface

  • Special inventories, sorting, quick transfers and stacks of up to 500.
  • Offline shops, search, unit prices, sale-price references, alerts and multiple purchases.
  • Exile windows, tracked Quests, 3D appearance previews and equipment inspection.
  • Monster and chest drop information, loot filtering and adjustable field of view.
  • Day/night lighting, visibility options, whisper notifications and replay recording.
  • Battle Pass, in-game support and voice chat.
The Guide’s camp window on Disguise: a Ninja in Exile’s Garb, shown in 3D.

The Guide waits in the first village.

The client runs on Windows.